Metadata
- Source
- FLUID-1093
- Type
- Task
- Priority
- Critical
- Status
- Closed
- Resolution
- Fixed
- Assignee
- Paul Zablosky
- Reporter
- Allison Bloodworth
- Created
2008-08-05T00:36:22.000-0400 - Updated
2013-04-11T17:45:51.299-0400 - Versions
- N/A
- Fixed Versions
- N/A
- Component
-
- UX: Design Patterns
Description
Then publish to the OSDPL. The wiki working page for this document is located here: http://wiki.fluidproject.org/display/fluid/How+to+Create+a+Good+Design+Pattern. This is likely to be a shared task.
An extract in Q&A form is at http://wiki.fluidproject.org/display/fluid/Writing+a+Design+Pattern+--+FAQ
Plan:
1. Jonathan and Paul create first draft of document.
2. Draft sent to list for feedback.
3. Draft finalized and published on OSDPL.
See comment below for iteration assignment
Comments
-
Allison Bloodworth commented
2008-08-05T00:36:44.000-0400 This comment just tracks the iteration assignment for this issue
iteration23
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Jonathan Hung commented
2008-08-07T13:05:44.000-0400 "What is a Good Design Pattern" is going to be covered in Governance.
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Paul Zablosky commented
2008-12-02T18:16:26.000-0500 The document is close to completion. All that remains is to resolve Jonathan's comment about the "Commodity" reference, and to add a diagram indicating where design patterns reside in design space.
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Paul Zablosky commented
2008-12-18T19:25:51.000-0500 This version of the document can be considered complete. We should review it in a couple of months and see if it needs any revisions to reflect our state of progress on the OSDPL. Also, if Paul can come up with an architecture analogy that works, we can add that. We'll put in a new JIRA task for that. This one is overloaded and should be closed.
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Paul Zablosky commented
2008-12-18T19:33:22.000-0500 The page is complete. The "Draft" note has been removed.